CASE STUDY

Hyper

How we built a spatial design platform that fuses virtual reality with physical motion-tracked models

CATEGORY

Mixed Reality Design Service

INDUSTRY

Virtual Reality
Design
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The technical creativity delivered by the team at Apptension was invaluable in the formation of our mixed reality start-up Hyper.
Nathan Sparshott
Co-Founder & CEO of Hyper

CHALLENGE

Create Virtual Reality you can touch

Forget costly prototypes for every iteration when designing and developing new spaces! Hyper's goal was to allow users to instantly and accurately preview their design proposals.

Whether testing a new material within a car, or adjusting the interior configuration of a hotel room, you should be able to see and feel results in seconds.

Services

  • Strategy,
  • Concept Design,
  • Unity Development, Game Concept Development, MVP Development

SOLUTIONS

Build Hyper from SDK to a website

We were approached by Unit9 to function as a tech and creative partner for the project. Hyper required a flawless blend of multiple technologies, like VR headsets, real-time motion tracking of various objects, and allowing for haptic experiences on top of that. Using Unity engine and top VR development technology, we had to create a bridge between the tangible and the virtual.

TECHNOLOGIES

  • Firebase, Unity, OpenVR, Visual Studio App Center

RESULTS

Industry-changing mixed reality design service

Hyper offers a more sustainable design process that eliminates the need to build and rebuild complex prototypes, whilst reducing sign-off times and total spend. We had to overcome some pains with the still nascent VR technology, and research optimal conditions for minimal eye strain. We have also created tools to take advantage of tracking user’s hand movements and tested the solution on scaled-up mock-ups of aircraft interiors.

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See Hyper for yourself

HyperCRC